The future of gaming and graphics Thread

Discussion in 'Gaming (Software and Graphics Cards)' started by JRE84, May 9, 2018.

  1. JRE84

    JRE84 Notebook Evangelist

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    Today is a sad day for me. Graphics are scheduled too be photo realistic a jump skip and a hop away. Once games become photo realistic will they lose their fun factor. what does this mean for competition. will prices plummet or will they climb. thoughts and ideas below


    Where do you see the industry heading, and how will photo realism impact gaming?
     
  2. hfm

    hfm Notebook Virtuoso

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    There's plenty of indie games that are not photo realistic. This is a weird opinion.
     
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  3. Husar

    Husar Notebook Consultant

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    Lately i have not cared at all about photo realistic games. Most of the current AAA releases are rather shallow and short games, that get stale quickly.
    I have embraced many smaller developers who have fresh ideas and bring creative experiences that last, and make you wish to play more and more.
    Some games i keep going back to are 'My Summer Car', 'From the Depths', 'Rocket League', 'Asseto Corsa' and 'Ice Lakes'. The only AAA game i regularly play being 'Arma 3'.

    I dont really see a change in games other than AAA titles being more pretty, with less content, and requiring you to buy countless DLC's that should have been released with the base game.
     
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  4. JRE84

    JRE84 Notebook Evangelist

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    hfm it was a question not an opinion. i don't see why or how you attack me for this. perhaps a trip to the doctor would be in order.
     
  5. hfm

    hfm Notebook Virtuoso

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    I'm not attacking you, I just find it interesting. Your statement implied ("sad day for me") that graphics approaching photo realism is bad for you. This is definitely an opinion, at least the implication you portrayed.

    I don't think it's going to negatively impact gaming at all. There will continue to be games all across the gamut of art direction and technology. It's still happening in abundance today. Super popular games like Into the Breach, FTL, Cuphead and Stardew Valley (to name just a minuscule sample) are finding huge success competing with games that have millions of dollars in budget and use the latest engine and animation tech.

    Tech is going to keep moving forward, but there will be room for and games existing in all sorts of art styles going forward. And the most popular tech segment will always be the mainstream generally affordable segment.

    This is still really where consoles shine since they are generally inexpensive and have decent tech. Overall you can definitely get more gaming for your dollar building a meager mid-range gaming PC though. Gaming notebooks are still largely twice is expensive as desktops for the same perf.

    Prices are also all over the map. If you don't need a game the day it's released, wait, it'll get cheaper. And truthfully the only games that you'll massively benefit from buying at release are multiplayer, since you need to be able to get in while the player base is strong. Single player games (I play SP nearly exclusively these days) you can wait years before playing them and get them cheaply if you need to due to budget.

    Gaming has been through this many times before and it's still going strong. I've been gaming since before the release of the Atari 2600. I've seen it all. It's going nowhere and will have tons of diverse games going forward.
     
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