Discussion in 'Gaming (Software and Graphics Cards)' started by Rorschach, Mar 3, 2010.
Only the standard Quad Core will be ''useless'', not the mobile i7 though.
i just got my copy today but couldn't play it yet sense even tho you have the cd you still have too download 2 more gbs of the game off steam... even tho the whole thing is on the cd which got me confused..
but ya after playing the demo i went and preorder it 5min before release day lol
just playing the demo i liked it alot and the graphics is really nice i say it looks better than the first which i have they just used more colors on this one or something.
i couldn't tell if it took more than the first sense my amd 965@ 4.1ghzs and a ati 4890 plays both of them smooth lol.
i still have too beat the first one.
im pretty much not a rts gamer but after playing the demo supreme commander 2 it really got me into it.
Having played both SupCom (+ FA) and SupCom 2 (been playing since yesterday as I had it preloaded), I can tell you it is definitely less demanding on the hardware.
Settings: 1920x1200, Shadows on Low, all else maxed, 2x AA
Hovering above my fully built base, shields on, considerable activity on screen:
SC: FA - between 15 and 20 fps
SC2: ~30 fps
At the very start of a skirmish match (staring at my ACU; initial camera position):
SC: FA ~25 fps
SC2: ~40 fps
Other impressions: The maps feel smaller than those in the original. This coupled with the unit cap being 500 on the largest maps would likely cause in increase in framerate by itself, but the units seem to have a lower poly count as well (less detailed). They still like very impressive (at least, the experimentals; some of the normal units including the ACU seem rather dull and uninspired by comparison), despite the downgrade in graphics.
Another thing to keep in mind is I usually had my GPU OC'd to 651/737 in FA while SC2 doesn't seem to require it (running stock at 575/600).
I decided to try the sc1 demo and it definitely was more demanding and just wasn't to my liking. I will definitely be going with sc2.
I don't like the new Fatboys. I felt awesome with those gigantic mobile factories with a few dozen guns all blasting away whatever was in range. The... whatever the Fatboy 2 is shaped like just doesn't do it for me.
I am happy that the Atlantis is still around.
Yes, major UED user here.
Totally forgot that this was being released, will definitely have to pick it up.
Fatboys are .... annoying.
Well wasn't SupCom2 at least at one point planned to be released on consoles including the Xbox? That would pretty much make smaller scale and lower requirements guaranteed, since SupCom1 was a PC exclusive from the start. (Edit: had to change SC to SupCom. SC=StarCraft. )
On which settings did you play Supreme Commander 2?
I'm asking, because I'm looking for a new laptop and I would like to run this game (and the first + FA) smoothly.
I've also read it's not as demanding as the first. But I guess it's still mostly CPU bound, since the recommended system requirements mention a Core2Duo E6850.
ran at 1280x800 2x aa 16x af with everything but shadows on high. The first one couldn't handle aa and af without dropping below 30fps .
The demo is not representative of the full game... The complete game runs a bit better.
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