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Problem with cod5

Discussion in 'Gaming (Software and Graphics Cards)' started by hermanknol123, Nov 14, 2008.

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  1. hermanknol123

    hermanknol123 Newbie

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    hello!

    i got a problem with cod5. it is very slow.
    even on low settings.
    below is my notebook.
    got tips?

    (my driver is ok);)

    please help!
     
  2. Tinderbox (UK)

    Tinderbox (UK) Sir Pumpkin Longshanks

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    Hi.

    Your not running your notebook on powersave mode are you?

    Regards

    John.
     
  3. Harper2.0

    Harper2.0 Back from the dead?

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    have you updated your drivers?
     
  4. hermanknol123

    hermanknol123 Newbie

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    powersave was the problem!
    thank you so much tinderbox!!
     
  5. masterchef341

    masterchef341 The guy from The Notebook

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    yeah a 9500m should be able to handle to handle cod4 on better than low settings. glad you got it fixed- enjoy.
     
  6. btc8

    btc8 Newbie

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    I'm having problems with this game too. When I'm even on medium settings at 1280.768, it feels like the character is crawling when I try to run. It's rather annoying. I have the latest drivers for my card, and the laptop is not on powersaver. My specs are below:

    Intel Core 2 Duo P8400 at 2.3 GHz
    4 GB RAM
    256 MB nVIDIA GeForce 9200M GT
    Windows Vista 64 bit

    It's odd, because I can run Far Cry 2 at the same resolution above with medium settings and get about 35 FPS, and Left 4 Dead maxed (up to 8X MSAA), and Fallout 3 runs decently on high settings.

    Thanksies
     
  7. BenLeonheart

    BenLeonheart walk in see this wat do?

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    Turn on/off the SLI (dual video card settings) inside the game maybe?
     
  8. btc8

    btc8 Newbie

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    I don't have two graphics cards, and that option is disabled to begin with. :eek:
     
  9. kraz30g

    kraz30g Notebook Deity

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    this game is definitely harder on the graphics than cod4. especially with the fire the game can go down to a crawl ;\
     
  10. Harper2.0

    Harper2.0 Back from the dead?

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    9200M GT. That could be a problem.
     
  11. btc8

    btc8 Newbie

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    Yeah; it's surprised me, however. It handles CoD 4 on high (no AA though) rather easily. I'm not really looking to game on this laptop, because laptop gaming is ridiculous, but I'm building a rig soon, but it'd be nice if WaW ran decently. The MP portion has no problems whatsoever. Odd.

    This is also surprising as the requirements are rather low :mad:
     
  12. Harper2.0

    Harper2.0 Back from the dead?

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    same thing with my laptop's video card. it handled COD4 fine, but COD5 isn't as smooth. But I ran cod4 on medium 1024x768
     
  13. jacob808

    jacob808 Notebook Deity

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    I just bought the game, just downloading the 1.1 patch right now. I've played the solo for just about 20 minutes now with fraps running. I notice it's locked at 30 fps it holds steady between 25-30 fps which is very smart and makes it consistently smooth and playable but sometimes it drops to 20 fps when there's a whole bunch happening on screen. I have the Toshiba x305 with the single 9700m gts and I have the graphics all maxed out with 4x aa at 1440x900. I never got to deep to see what the new special effects will do to the framerates like the flamethrower but it seems pretty smooth. It is a little more demanding than cod4 but luckily they didn't up the graphics to much to lock out people that don't have real high end rig. I think to run it properly at max graphical settings you'll need at least the 9700m gts.
     
  14. matej123

    matej123 Newbie

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    I have the same problem with cod5.
    I bought it yesterday and tried to play it, but it is unplayable, even on very low settings, i mean really low.

    I can play cod4 with high settings(1280*800, all on except AA).

    Here is my notebook:
    Acer Aspire 5530
    Amd Athlon x2 Ql 60 1.9 ghz
    4gb Ram
    Ati Radeon mobility hd 3650.

    And i have the same problem with assassins creed.
    Is this normal?
    I know, my notebook is not for gaming, but i should be able to play on low settings.
     
  15. jacob808

    jacob808 Notebook Deity

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    Okay I made it to the 3rd level where I have the flamethrower and tanks. I have fraps running and it seems to me that the programmers found new techniques to adress frame rates below 24 frames per second and to keep a nice consistent animation throughout the game.

    Usually on older games the problem with fps below 24 would be choppiness, the animation would be missing frames and it would seem more like a slide show, and this is why it's crucial to hold at a steady framerate at 30 fps.
    It seems the new programming techniques would keep all the animation frames if it drops below 24 fps but it would play in slow motion so as not to skip frames. So the trade of is a slow motion animated picture with all the frames instead of a choppy slide show. It's a very nice technique and it works very well in order to keep consistency as far as "smoothness"is concerned, but with less powerful cards (128 bit) that the op has I think this is the problem.

    It may use the Cod4 engine but it's a enhanced and refined engine taking into account the significance of framerates and animation, which could make or break the immersive experience, while at the same time trying to push the graphical envelope and still not require new more powerful hardware then what's already available to the consumer at the moment.

    It's a much more optimized and practical (less demanding) game engine than crytek for crysis.
     
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