There has been an explosion of excitement with AMD's newest driver set for the Radeon 6xxx cards the 10.10a hotfix driver set. The reason why is because of the brand new feature called Morphological Anti-Aliasing aka MLAA. Whats all the rave about? Its the first AA mode that has virtually no hit on performance at all. The most seen is about 1fps and that itself is within a margin for error. So thats the good But the problem is that its not a traditional 3D engine AA mode, it is in fact a simple post processing effect that intelligently seeks out edges and attempts to blur them in with the background. One thing to note, since its a post processing effect taking a screenshot with a program like FRAPS will not show the effect but instead the original unaltered image! Thats the bad So as an effect its the first AA mode that will effect the entire screen no matter what its content, this is including and not limited to things like the 2D elements in a game like the HUD. The MLAA effect looks great on many 3D objects and games, but it very visibly blurs things like sharp 2D text on your HUD and can also blur out and even eliminate file details on 3D elements. That is the ugly So what do I have in store for you guys today? Read on! Well firstly there have been attempts to modify the 10.10a drivers to work with the 5xxx series cards. Some people claim success others like myself do not. I had the drivers working perfectly and got to see the MLAA working with my own eyes but had some kind of texture corruption I could see in Starcraft 2, and thats about the only game I am playing right now. Minor patches of texture would vanish and appear at random, and most notably my pylon power field would be missing or only partially there. I tried multiple modified driver sets and did a clean install with no aval. So I think right now the modified drivers are not successful completely. After seeing MLAA I can say I actually prefer to game with it off. I do not see the point in trading a few jaggies gone in exchange for a blurred HUD and text elements. I far more notice the blur to details that I ever did the jaggies. It may work well with games that have minimal HUD elements or less fine text than say Starcraft 2. To demonstrate the effect on both 2D and 3D I made 2 animated .gifs for you. You can easily see the difference between the MLAA and no AA. Here is the effect it has on TEXT (click spoiler tag to view image) Spoiler Here is the effect it has on 3D (click spoiler tag to view image) Spoiler So now you can see the trade off and decide for yourself if its worth it. I think many will not and save yourself the trouble of messing with hacked 10.10a drivers for now. So back to when I said I had something special for you.... I said you cant take screenshots of MLAA since its a post processing effect, yet I have comparison screen shots posted... How did I do that? I got AMD's MLAA testing program. Its a .exe that runs the filter on a .PNG image and then renders a new image for you with the MLAA effect this is exactly 100% the same thing that happens when you turn MLAA on with the AMD CCC. I took the time to put together an easy to use package so that anybody can see for themselves what MLAA will look like on their favorite games. This filter program should work on any computer with any video card but I only have 5870 cards in my computers so I cant say for sure. Download, Extract, read the read me file for instructions and enjoy! Download ViciousXUSMC's MLAA Testing Package ** The package was created by me, MLAA.exe was created by AMD. When I found MLAA.exe it had no clear instructions on how to use it. Its command line only so to make it user friendly I created the folder tree, the .bat file and the instructions on how to use it so that everybody can enjoy and test with it. I only ask that if you want to share with others that you send them to this thread and not directly re-distribute it. Thanks.