I wonder if they have no project management going on or that communication is so poor that it doesn't matter. I mean, things like what is described above should never happen if it's properly project managed. The upper management would know what the status of the game is, and any projected deadline slips, and the workers would understand where they are at and how they can get there. It doesn't solve all problems but should keep there from being such huge disconnects between management expectations and worker output.
For me the delays are not the issue, but, like I've already previously said many times, I just wish they would stop this erratic behavior. "It will come out in April. Not anymore, it's September now. Oh, how about November? No, no, no, it's December now." Just. Stop. It. IMO, "when it's done" is a better release date than these constant delays. You get your hopes up, like literally I was kinda hyped right now again, "OMG, less than a month!!!" and now boom! Again, I don't much care for the delays, I have tons of other stuff to play and do, but it got a bit old and annoying right now... Wish they would do more planning and thought things through before throwing another blind release date at us. People are waiting, they shouldn't treat their fans like that.
No chance we're seeing this in 2020. They shouldn't provide release dates or set false expectations. They should have stuck to the 'it'll be released when its ready' rather than this ****show. I've cancelled my pre-order, I know it'll make zero difference but it makes me feel a little better.
Good call. Pre-orders are a way of showing some love towards a developer. So far, these guys haven't shown much which would warrant such love. I don't care about any of the pre release videos and trailers, actual gameplay on the release day will make or break this one. Not holding my breath but I am looking forward to it.
I don't know why people get so upset about a delay on a game? It's not like the date it releases actually matters.