Cloud gaming thread

Discussion in 'Gaming (Software and Graphics Cards)' started by JRE84, Mar 4, 2019.

  1. JRE84

    JRE84 Notebook Evangelist

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    Thread to discuss CLOUD GAMING.

    I recently tried geforce now with telus, and my experience was meh. latency was above 40 and below 50 my bandwidth was 35 and my frame loss was 2. I was getting the minimum spec for cloud gaming with geforce now. I recently got a range extender aka booster for my internet and my latency went down to 25ms and bandwidth above 50 and frame loss at 0. my experience now, is this is the future. I'm running geforce now maxed out at 60fps 1080p and 50mbs quality. and my eyes and Cannot tell the differance from a foot away from the screen, in fact I put my eyes 5 inches from the screen and saw no ghosting or blurriness and no blocks not even micro video blocks from decoding video. I turned up sharpness a bit and saw no gains in image quality this time.

    And the verdict, I tried out the division 2 beta on geforce now and it was so responsive and clear and maxed out to say the least, I see myself having an ultrabook for geforce now and a gaming laptop for other games. My expereince with the telus wifi booster changed the way I see the future of gaming, and wanted to share my experiences with NBR, as I love how utterly smart all you people are.
     
    Last edited: Mar 4, 2019
  2. ryzeki

    ryzeki Super Moderator Super Moderator

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    Personally, it is definitely the future. I saw this coming at the end of PS3 era with the advent of the first "proper" services of streaming. Even if the likes of On Live died out, they were too early for it.

    We don't have the network infrastructure right now, in the world, for a full change to streaming, but definitely the normal/casual gaming experience will go that route. That is why even both MS and Sony invested and keep investing in streaming services, and Google now experimenting as well.

    In the near future, for normal gaming, streaming will be the norm.

    In my experience, the main problem I had was input lag. The graphics and general visuals are fine, but depending on the type of games, the input lag becomes noticeable. I don't mind it for slower paced games, but for example in fighting games, I could feel the input lag. This is improving considerably though.

    I also feel next gen consoles could be the "last" as the following gen will be focused on streaming.

    But for high refresh, low input lag, we will still use dedicated machines.
     
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  3. JRE84

    JRE84 Notebook Evangelist

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    yeah I heard the xbox 2 would just be streaming games...

    input lag could be better but at 25ms it's pretty acceptable....you only have issues with twitch shooters.

    Actually Ryzeki they support 120hz streaming, I dont have the monitor for that right now though.

    also a side note up here in canada i get 25ms you guys in the states could probably get 10ms and then and only then could you see this technology replacing gaming systems.
     
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  4. JRE84

    JRE84 Notebook Evangelist

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  5. saturnotaku

    saturnotaku Notebook Nobel Laureate

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    Not really because of data caps. The major ISPs are limiting bandwidth to 1 TB per month, and cloud gaming can eat through that allotment in 2-3 weeks if you're using high quality settings. That time limit decreases faster if you're doing more than just streaming games.
     
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  6. JRE84

    JRE84 Notebook Evangelist

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    that did not cross my mind because i live in a small city here in rural alberta canada and telus has 100mbs and unlimited data, i'd imagine its similar or better elsewhere
     
  7. JRE84

    JRE84 Notebook Evangelist

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    interesting find here

     
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