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  1. #131
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    Default Re: Dota 2 Discussion thread

    Quote Originally Posted by sachiel View Post
    If you reach quad infernals, your game is reaaallly long. Agi heroes can easily wipe them out.
    In a 1v1 battles, yea sure. But in a team battle setting there is no way that any agi hero would focus the infernals first. Only late heroes that I see having a chance against that late are melee Bfury builds on Mort or Jugger. Otherwise focusing Infernals will give time for teammates to take you down. If teammates are not organized, no amount of infernals will win the game
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  2. #132
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    Default Re: Dota 2 Discussion thread

    Even then in 1v1, it'd be really tough to take down the 4 infernals + the warlock himself.

    In late game team fights, I can picture OD being a good counter to 4 infernals since his orb gains extra damage against summoned minions. But only if his team is able to handle the opposing team to keep them distracted while OD takes the infernals down.

  3. #133
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    Default Re: Dota 2 Discussion thread

    If a game drags that long, hypercarries, especially void, will have time to kill 8 infernals lol and still be full hp because of lifesteal/bkb/ult.

  4. #134
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    Default Re: Dota 2 Discussion thread

    Does Black King Bar stop effects from magical attacks? I swear today right before I went into attacking 4 enemies, I activated Black King Bar, I saw the swirling yellow around my character (Sven), activated my ultimate and Q attacks and I was almost instantly stunned. I was attacking a Bane, Tidehunter, Vengeful Spirit, and Earthshaker. Was that just a fluke?

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    Default Re: Dota 2 Discussion thread

    Quote Originally Posted by Tsunade_Hime View Post
    Does Black King Bar stop effects from magical attacks? I swear today right before I went into attacking 4 enemies, I activated Black King Bar, I saw the swirling yellow around my character (Sven), activated my ultimate and Q attacks and I was almost instantly stunned. I was attacking a Bane, Tidehunter, Vengeful Spirit, and Earthshaker. Was that just a fluke?
    Fiend's grip (Bane's ult) goes through Bkb. You won't take the damage, but you still get disabled.
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  6. #136
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    Default Re: Dota 2 Discussion thread

    Hrm I don't think Bane used his ultimate, at least I don't recall seeing any purple aura. I mean then what's the point of BKB if you can still get stunned? Sven needs to be free for his ultimate to really work..

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  7. #137
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    Default Re: Dota 2 Discussion thread

    Glad to hear it will be Free to Play without being Pay to Win.

    Never played any game remotely resembling this before, so I have no idea what to expect. A lot of people seem to like it so I look forward to trying it.
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  8. #138
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    Default Re: Dota 2 Discussion thread

    They added a DotA 2 store but it's all cosmetic and costs a truckload of money ._.

    And chances are Vengeful used her stun on you and it was mid-air when Hime activated BKB so it hits and stuns but does no damage ._.
    ._.

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  9. #139
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    Default Re: Dota 2 Discussion thread

    Well again, what is the point of BKB if effects like stun still pass through? The damage I could care less about, with Heart of Tarrasque, you'll have so much HP, it won't matter. Stun moves are killer especially against multiple enemies using their ultimate at once.

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  10. #140
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    Default Re: Dota 2 Discussion thread

    There are some exceptions for BKB like Fiend's grip and Overgrowth. Try searching for the exceptions on the net. I don't memorize all of it since I don't use BKB much.

 

 

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