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Thread: TES V: Skyrim Discussion Thread

  1. #61
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    Default Re: TES V: Skyrim Discussion Thread

    moviemarketing, that's a hell of a list, but that's waaaay too much for a first-time playthough.

    If I were you, I'd try and keep your first game as relatively vanilla as possible. I definitely recommend Qarl's Texture Pack, Darnified UI (basically makes all the text and UI elements smaller and less console-ish), and Open Cities (it basically adds the interior of the cities to the main worldspace, so you don't load a separate zone when you enter a city. You can walk right in and out, it really adds to the immersion). QTP and Open Cities might take a hit on your frame rates, but nothing too serious.

    AWLS (Animated window lighting system) is another good one; it causes exterior windows to light up on buildings at night, and adds smoke coming from chimneys. Little details, but they add up.

    If you decide you don't like the way Oblivion's leveling system works (which is a very common complaint), I recommend Oscuro's Oblivion Overhaul. With Oblivion's normal leveling system, all the creatures and NPC's in the game level up with you, and depending on how you choose your stats, they sometimes even start out-leveling you at higher levels. Loot is often leveled as well. OOO fixes a lot of this by making NPC and creature levels world-centric rather than player-centric. They still scale to the player to an extent, but within reasonable ranges.

    For example, in vanilla Oblivion, at low levels you'll find bandits wearing leather and fur armor. As you level up, bandits will start appearing with unrealistically high-leveled armors like mithril and elven. And they get exponentially tougher at those levels too.

    With OOO installed, they'll only level up with you to a certain extent, and you'll never find them wearing high-tier armor.

    On the other end of it, in normal Oblivion, you can essentially beat the main quest at level 1 (in fact, it's easier to do so because you'll level up your skills but your enemies won't). With OOO, there are some dungeons and creatures that will wipe the floor with you at level 1, but you'll have an easier time killing them at level 10 or so.

    It's a much more enjoyable and natural experience with OOO if you ask me.

  2. #62
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    Default Re: TES V: Skyrim Discussion Thread

    I haven't run Oblivion w/ OOO and QPack in over a year, but I remember when I first installed it with a bunch of mods, it was such a pain getting everything to run perfectly.

    Since then, has an easier to use method of getting the mods to load correctly been released?
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  3. #63
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    Default Re: TES V: Skyrim Discussion Thread

    Quote Originally Posted by mrmysterious66 View Post
    I haven't played TES, I'm relatively new to the genre. Would Skyrim be a good starting point?

    P.S. If TES is an MMORPG, I won't play it.

    Mr. Mysterious
    You are in for a real treat. Morrowind with mods that give it very good graphics. Oblivion was excellent too. You have like atleast 300 hours in front of you if you want to play them.

  4. #64
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    Default Re: TES V: Skyrim Discussion Thread

    Just install OOO and AVO, those have all bases covered without changing core play too much.

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  5. #65
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    Default Re: TES V: Skyrim Discussion Thread

    I wasn't a big fan of Oblivion, but Skyrim is looking pretty sweet. May have to get this one.

  6. #66
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    Default Re: TES V: Skyrim Discussion Thread

    Im glad you guys posted all these awesome mods to install, I have a PS3 version but went out and got the pc version to mod it to get me ready for skyrim. Also for first time players of Oblivion, read the books, Each book in the game can be read and has its own story, lots of multiples show up though. Books also give you stat boosts but it also adds to the lore of the land, I hope Skyrim has alot of books aswell.

    I hope they force you to eat aswell, I mean if your sword degrades so should your health from not eating. Ill have to install the pc eating mod and try it out!
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    Default Re: TES V: Skyrim Discussion Thread

    Quote Originally Posted by daranik View Post
    Im glad you guys posted all these awesome mods to install, I have a PS3 version but went out and got the pc version to mod it to get me ready for skyrim. Also for first time players of Oblivion, read the books, Each book in the game can be read and has its own story, lots of multiples show up though. Books also give you stat boosts but it also adds to the lore of the land, I hope Skyrim has alot of books aswell.

    I hope they force you to eat aswell, I mean if your sword degrades so should your health from not eating. Ill have to install the pc eating mod and try it out!
    Yeah it would be cool if they made something similar to the Fallout hard core mode! It would really help emerge yourself into the game!

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    Default Re: TES V: Skyrim Discussion Thread

    Quote Originally Posted by The Happy Swede View Post
    Yeah it would be cool if they made something similar to the Fallout hard core mode! It would really help emerge yourself into the game!
    It just makes sense in the universe, weapons and armor degrades like in real life, but magically you never have to eat or sleep, and live a nomadic life, although you could buy a house in Oblivion, there wasn't enough reason to, I ended up just using the dark brother hood hangout, I guess though if you don't go down that path your forced to buy a house, or you could work outside the system, kill your horse, loot it and drop items on it, then it gets back up and is a walking chest.
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  9. #69
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    Default Re: TES V: Skyrim Discussion Thread

    Quote Originally Posted by daranik View Post
    It just makes sense in the universe, weapons and armor degrades like in real life, but magically you never have to eat or sleep, and live a nomadic life, although you could buy a house in Oblivion, there wasn't enough reason to, I ended up just using the dark brother hood hangout, I guess though if you don't go down that path your forced to buy a house, or you could work outside the system, kill your horse, loot it and drop items on it, then it gets back up and is a walking chest.
    I completely agree! It would add so much replayability to the game.

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  10. #70
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    Default Re: TES V: Skyrim Discussion Thread

    At the same time I think as a developer they have to balance "arcade" gameplay with "simulator" gameplay, or the gameplay then because too time consuming and hard for average consumers who don't have 4+ hours a night to play. Too much realism may be too much for people who can only get on for a couple of hours and don't want to waste most of if sleeping or making food to eat.
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